RapVerse.com Community

RapVerse.com Community (http://community.rapverse.com/index.php)
-   Instrumental releases (http://community.rapverse.com/forumdisplay.php?f=22)
-   -   Emotions!! (http://community.rapverse.com/showthread.php?t=88430)

BriX 10-28-03 11:04 PM

Emotions!!
 
this was for the Beat tourney...but somehow I was late for my battle....

HIFI
http://www.soundclick.com/util/Stre...?ID=655137&q=hi

LOFI
http://www.soundclick.com/util/Stre...?ID=655137&q=lo

xkwest 10-29-03 01:46 AM

the sample is cool... the drums you chose are cool... but the main problem you have... is the way you program them.... if you have a slow moving sample... or if you have a sample that doesn't really do much..... then in most cases.... your drums and percs.... and effects should kinda do the same....

you drums should ride the melody...

Soul Theory 10-29-03 04:11 PM

. . . I don't know what to say . . .

BFire 10-30-03 12:46 AM

this was like mad off....

ArtWritaz 10-30-03 12:39 PM

this was really bad, no offense.. the sample was extremely off, the drums didnt match at all.. i wasnt feelin the drumline at all either, the snares and kicks were way off.. hmm... keep practicin brother, stay up piece 1

leave feedback
http://www.rapbattles.com/forum/sho...&threadid=88649

AlcaTrakz 11-04-03 10:53 AM

dog....the sample is going at like 80bpm...and the drums at 95...

HOW do you not realize this?

1

|[-neBo-]| 11-05-03 01:07 PM

^^^ ROFLMAO

dude how the hell could you rap to this? i would rather place warm dogg sh!t in my hand, and put it to my ear then listen to that again!!!!! ROFL

just playin... naw but for you having 65 songs on your soundclick page... i am surprised you shit on yourself so bad

INsanity 11-05-03 01:57 PM

word the drums were madd off, that weird strign thing in the background was off key, and that whole pitch shifty thing with the melody was weak.

Phate 11-05-03 02:22 PM

ummm...concernin the beat ^^^what they said.

Here's sum exercises for ya:

1) When listening to a looped sample u should be able to count a steady 1,2,3,4. When u start to write ur drum track place a kick on the 1 and 3 counts and a snare on the 2 and 4 counts. expand from this starting point and it should match the sample better.

2) Compose sumthing, then go do sumthin else for a bit: watch tv, go on the net, masterbate, whatever...after an hour go back an re-write the beat, then go away again...and come back and re-write the beat again. you don't have to completely re-write the entire thing but just take sum of the sections and completely re-write them. This will get u used to applying a 'subjective' perspective to your work.

3) Most shorter samples will be in one key, and therefore u should be able to identify the main note. To do this loop the sample and then throw a basic piano or string note in anuther track and go into the piano roll. In the piano roll go up and down the scale until you find a note that doesn't clash with the tone of the sample. Use this note as the basis for your accompanyment: bass, strings etc. Whenever u add sumthin new to the track isolate just the instrument u are adding and the sample, this will make it easier to spot mismatched tones.

pc

PostMan 11-05-03 05:44 PM

did you produce this shit on your honkey tonk???


All times are GMT -4. The time now is 03:49 AM.