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IP:
Battles are weird in that they require the other person to choose a move after you make yours... so a battle could literally take days. We could lower the time limit between moves to 1 hour, but then I'm thinking it'd just skip their turn, which would be bad as the other guy will just get beat up. An option would be hacking the code to making them automatically counter each time you attack. Will have to play with it a bit to see what happens.
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