View Single Post
Old 10-09-05, 12:53 PM   #3
AssasSINation
The Truest TRUTH
 
Posts: 8,233
From: Miami
IP:

50 Cent: Bulletproof follows 50 Cent on something of a "what if" journey, as in what if he hadn't become a rap artist? Details on the story are a little scarce, as are details on many of the game's main play elements, but we can now announce that in addition to the game's main Story Mode, 50 Cent: Bulletproof will also include an Arcade Mode.

We've had a chance to trade questions and answers with Executive Producer Andre Emerson. He gives us a few details on how the Arcade mode plays out, the characters you can use, why you'll be playing again and again to trump your friends and more.

In addition, we're also proud to present an interview with Tony Yayo of G-Unit, who also stars in the game. He tells us why he's excited to be a part of the game, why you'll no longer need your CD player, why 50's the right man to put behind the reigns of the title and more. Take a look at that interview right here.

-----------
IGN: Tell us about the Arcade Mode in 50 Cent: Bulletproof.

Andre Emerson: Arcade Mode is a throwback classic to old-school gaming. You can compete against friends for both high scores and best times. It's a blast to play as there are so many different ways to score points.

IGN: Can you choose different characters to play?

Emerson: Absolutely! There are (16) playable characters each with different strengths and weapon load outs. You can play as the G Unit guys, Lloyd Banks, Tony Yayo, Young Buck, Whoo Kid, McVicar (Eminem's character), Grizz (Dr. Dre's character) and lots of others.

IGN: Weapon load outs?

Emerson: Each of our characters have different weapon load outs that the player can choose from: Versatility, Fire Power, Precision, Speed, Spread, Blast, and Ultimate Damage. Each of these weapon load outs have different strengths and weaknesses that depend on your skills, the enemy types and the location. For instance, you probably won't want to take a Blast Damage load out into a close quarters level.

IGN: What types of weapons are in each load out? i.e. Heavy gun, handgun, melee, etc. Can you give us an example of a specific weapon load out?

Emerson: Each pack contains a variety of weapons. For instance, the Blast Damage load out contains two highly explosive weapons, a Bazooka and the Scavenger (which fires explosive gas flares). The Spread load out contains two different types of shotguns. You can still take weapons off the enemies as well. Load outs have strengths and weaknesses depending on your play style, enemies and location.



IGN: How is Arcade Mode different than Story Mode?

Emerson: Story Mode is a deeply narrative-driven experience, it's more solitary. Arcade Mode is more of a social dorm room type experience that gets everyone involved in the action.

IGN: Does Arcade Mode advance from level to level like an old-school arcade beat 'em up, or is it designed more around single-level runs?

Emerson: Each level in Arcade Mode is its own challenge. Scores and bonuses are tabulated at the end of each section. From there, you can enter high scores, choose new characters, levels and weapon load outs.
__________________


[CENTER]
Send a message via MSN to AssasSINation   Reply With Quote